#ifndef TERRAIN_VERTEX_H
#define TERRAIN_VERTEX_H

#include "vector.h"

namespace terrain {

class Vertex
{
public:
    Vertex();
    ~Vertex();

    void SetPosition (vector3f pos) { m_Position = pos; }
    void SetNormal (vector3f nor) { m_Normal = nor; }

    vector3f GetPosition() { return m_Position; }

private:

    vector3f m_Position;
    vector3f m_Normal;
};

}

#endif // TERRAIN_VERTEX_H
